Robotics Meet Projection Mapping – “Box” by Bot & Dolly and Gmunk

Box

A breathtaking and poetic experiment that utilises several very different technologies including large scale robotics, projection mapping, and software engineering. The result is a wonderful piece that shows a glimpse of a possible future of theatrical performances. “Box explores the synthesis of real and digital space through projection-mapping on moving surfaces. The short film documents a live performance, captured entirely in camera.”

Links:
Bot & Dolly (Development, direction and production)
Bradley G Munkowitz aka Gmunk (Design director)
Project details on Gmunk.com (Be sure to have a look!)
“Bot & Dolly: ‘Box’ Interview and Behind the Scenes” @ Motionographer

@botndolly, @gmunk

Related post:
Poetry & Robots – “The Immigrant” By Autofuss

Via The Creators Project

Full credits:
Production Company: BOT & DOLLY
Executive Producers: Bill Galusha, Nick Read
Executive Creative Director: Jeff Linnell
Creative & Technical Director: Tarik Abdel-Gawad
Design Director: Bradley G Munkowitz
Lead Graphic Designers: Bradley G Munkowitz, Jason English Kerr
3D Artists: Scott Pagano, Bradley G Munkowitz, Jason English Kerr, Conor Grebel
2D Artists: Conor Grebel, Ben Hawkins, Pedro Figuera
Director of Photography: Joe Picard
Lighting Designers: Joe Picard, Phil Reyneri
Projection / Touch Designer: Phil Reyneri
Robotics Animation: Tarik Abdel-Gawad, Brandon Kruysman, George Banks, Michael Beardsworth
Robotics Operator: Michael Beardsworth, Brandon Kruysman
Prop Fabrication: Matt Bitterman, Ethan Dale
Script Supervisor: Ian Colon
Sound Engineers: Joe Picard, Michael Beardsworth
PAs: Sean Servis, Dakota Smith, Nico Mizono, Eric Wendel, Patrick Walsh
Editors: Ashley Rodholm, Ian Colon
Music / Sound Design: Keith Ruggiero
Sound Mix: Joel Raabe
Performers: Tarik Abdel-Gawad, Iris, Scout

Design Director, Lead Graphic Designer, 3D Lighting Lead
at Bot & Dolly
for Uncle Jeffrey Linnell and the Future™

Posted on September the 24th, 2013 at 05:21 pm

Tags: CGI & 3D,Experimental,Performance,Projection Mapping